Version 1.2:
 * Complete redo of attack logic; frogatto now is free to walk around whilst he attacks, and in general is much more responsive.
 * Frogatto's tongue-grabbing is MUCH more forgiving
 * Complete rewrite of damage handling; much more consistent now, and categorically eliminates some bugs where damage wouldn't get dealt.
 * Reworked some tilesets to eliminate tiling errors.
 * Further enhancements to dungeon wall graphics (added edges).
 * New, more readable dialogue font.
 * Lots of small graphical tweaks.
 * Maps are now strewn with spittable props within easy reach.
 * Rewrote most of the dialogue.
 * Collectible items like coins can be collected by being touched by the tongue, besides just frogatto's body.
 * Redrew the world map.
 * Added a few new monsters, like the red hornbugs, and completely rewrote how bats behave.
 * Fixed a bug that caused a black line in the seaside background during dialogues.
 * Fixed a bug that caused some tiles to incorrectly be flagged as opaque.

Version 1.1.1:
 * Fixed some crashing bugs.
 * Fixed The Long Haul (arcade level)
 * Fixed instructions on titlescreen
 * New translation: Italian
 * Complete redo of iOS controls, switching to a 2-button dpad from a 4-button.  Eliminates all problems with mispressed up or down keys interrupting other actions.